Files
Inpus-touch/inpus_touch/lib/main.dart

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1.4 KiB
Dart

import 'package:flutter/material.dart';
import 'package:dynamic_color/dynamic_color.dart';
import 'package:flutter/scheduler.dart';
void main() {
runApp(const MainApp());
}
class MainApp extends StatelessWidget {
const MainApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(home: DynamicColorBuilder(
builder: (ColorScheme? lightDynamic, ColorScheme? darkDynamic) {
final Brightness brightness =
SchedulerBinding.instance.platformDispatcher.platformBrightness;
final bool isDark = brightness == Brightness.dark;
Color accentColor = (isDark
? (darkDynamic?.primary ?? Colors.grey.shade800)
: (lightDynamic?.primary ?? Colors.grey.shade200));
Color secondaryColor = (!isDark
? (darkDynamic?.secondary ?? Colors.red.shade800)
: (lightDynamic?.secondary ?? Colors.blue.shade200));
return Scaffold(
appBar: AppBar(
title: const Text('Inpu\'s Touch'),
backgroundColor: secondaryColor,
foregroundColor: isDark ? Colors.white : Colors.black),
backgroundColor: accentColor,
body: Container(
decoration: BoxDecoration(
image: DecorationImage(
image: AssetImage(isDark
? 'assets/clock icon dark.png'
: 'assets/clock icon light.png')))));
}));
}
}